home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Gamers Delight 2
/
Gamers Delight 2.iso
/
Aminet
/
game
/
board
/
Chaos53src.lha
/
chaos
/
src
/
Project.c
< prev
next >
Wrap
C/C++ Source or Header
|
1994-11-19
|
10KB
|
397 lines
/* Chaos: The Chess HAppening Organisation System V5.3
Copyright (C) 1993 Jochen Wiedmann
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
$RCSfile: Project.c,v $
$Revision: 3.3 $
$Date: 1994/11/19 19:32:01 $
This file contains the functions of the Project-menu.
Computer: Amiga 1200 Compiler: Dice 2.07.54 (3.0)
Author: Jochen Wiedmann
Am Eisteich 9
72555 Metzingen
Tel. 07123 / 14881
Internet: wiedmann@mailserv.zdv.uni-tuebingen.de
*/
#ifndef CHAOS_H
#include "chaos.h"
#endif
static char FILEVERSION[9] = "CHAOS5.3";
/*
DeleteTournament creates a new tournament with default settings.
Inputs: name pointer to a string containing the new tournaments
name.
*/
void *TrnMem = NULL;
void DeleteTournament(char *name)
{
/*
Deallocate data used by the old tournament.
*/
PutMemList (&TrnMem);
/*
Initialize the new tournament.
*/
NewList(&PlayerList);
PlayerList.lh_Type = (UBYTE) -1;
*TrnFileName = '\0';
NumRounds = 0;
NumPlayers = 0;
if (name == NULL)
{ *TrnName = '\0';
}
else
{ strcpy (TrnName, name);
}
TrnMode = 0;
WinnerPoints = DefaultWinnerPoints;
DrawPoints = DefaultDrawPoints;
IsSaved = TRUE;
}
/*
SaveTournament() saves a tournament.
Inputs: name Name of the tournament file; FileRequest() is called,
if name is NULL or the empty string.
Result: TRUE, if successfull, FALSE otherwise
*/
int SaveTournament(char *name)
{ FILE *fh;
struct Player *tn;
struct Game *gm;
if (name == NULL || *name == '\0')
{ if ((name = FileRequest(TrnFileName, NULL, NULL, TRUE)) == NULL)
{ return(FALSE);
}
}
if ((fh = fopen(name, "w")) == NULL)
{ ShowError((char *) GetChaosString(MSG_NO_WRITE_FILE), name, IoErr());
return(FALSE);
}
if (fwrite(FILEVERSION, sizeof(FILEVERSION)-1, 1, fh) != 1)
{ goto WriteError;
}
if (fwrite(&NumRounds, sizeof(NumRounds), 1, fh) != 1 ||
fwrite(&RankingFirst, sizeof(RankingFirst), 1, fh) != 1 ||
fwrite(&NumPlayers, sizeof(NumPlayers), 1, fh) != 1 ||
fwrite(&NumGamesMissing, sizeof(NumGamesMissing), 1, fh) != 1 ||
fwrite(TrnName, sizeof(TrnName), 1, fh) != 1 ||
fwrite(&TrnMode, sizeof(TrnMode), 1, fh) != 1 ||
fwrite(&WinnerPoints, sizeof(WinnerPoints), 1, fh) != 1 ||
fwrite(&DrawPoints, sizeof(DrawPoints), 1, fh) != 1)
{ goto WriteError;
}
for (tn = (struct Player *) PlayerList.lh_Head;
tn->Tn_Node.ln_Succ != NULL;
tn = (struct Player *) tn->Tn_Node.ln_Succ)
{ tn->Helpptr = tn;
if (fwrite(tn, sizeof(*tn), 1, fh) != 1)
{ goto WriteError;
}
for (gm = tn->First_Game; gm != NULL; gm = gm->Next)
{ if (fwrite(gm, sizeof(*gm), 1, fh) != 1)
{ goto WriteError;
}
}
}
fclose(fh);
IsSaved = TRUE;
strcpy(TrnFileName, name);
CreateIcon(name);
return(TRUE);
WriteError:
fclose(fh);
ShowError((char *) GetChaosString(MSG_WRITE_ERROR), IoErr(), name);
return(FALSE);
}
/*
The function NewAddress() initializes a pointer after loading.
*/
static void NewAddress(struct Player **tptr)
{ struct Player *tn;
for (tn = (struct Player *) PlayerList.lh_Head;
tn->Tn_Node.ln_Succ != NULL;
tn = (struct Player *) tn->Tn_Node.ln_Succ)
{ if (tn->Helpptr == *tptr)
{ *tptr = tn;
return;
}
}
}
/*
LoadTournament() loads a tournament from disk.
Inputs: name - Name of the tournament file; FileRequest() is called,
if name is NULL or the empty string.
memlist - a pointer to the memlist, where the player should
be inserted; this may be NULL, in which case TrnMem
is used
plrlist - a pointer to a list, where the new player should be
inserted; this may be NULL, in which case PlayerList
is used
Result: RETURN_OK, if successful, RETURN_WARN or RETURN_ERROR otherwise
*/
int LoadTournament(char *name, void **memlist, struct List *plrlist)
{ FILE *fh;
struct Player *tn, *rankingfirst;
struct Game *gm;
int i, j;
char fileversion[sizeof(FILEVERSION)-1];
char trnname[TRNNAME_LEN+1];
int import;
int numplayers, numrounds, numgamesmissing, trnmode, winnerpoints, drawpoints;
int version = 53;
if (plrlist == NULL)
{ plrlist = &PlayerList;
}
if (memlist == NULL)
{ memlist = &TrnMem;
}
import = (plrlist != &PlayerList);
if (name == NULL || *name == '\0')
{ if ((name = FileRequest(TrnFileName, NULL, NULL, FALSE)) == NULL)
{ return(RETURN_WARN);
}
}
if ((fh = fopen(name, "r")) == NULL)
{ ShowError((char *) GetChaosString(MSG_NO_READ_FILE), name, IoErr());
return(RETURN_ERROR);
}
if (fread(fileversion, sizeof(FILEVERSION)-1, 1, fh) != 1)
{ goto ReadError;
}
if (strncmp(fileversion, FILEVERSION, sizeof(FILEVERSION)-1) != 0)
{ if(strncmp(fileversion, "CHAOS5.0", 8) != 0)
{ ShowError((char *) GetChaosString(MSG_NO_CHAOS_FILE), name);
fclose(fh);
return(RETURN_ERROR);
}
version = 50;
}
if (!import)
{ DeleteTournament(NULL);
}
NewList(plrlist);
if (fread(&numrounds, sizeof(numrounds), 1, fh) != 1 ||
fread(&rankingfirst, sizeof(rankingfirst), 1, fh) != 1 ||
fread(&numplayers, sizeof(numplayers), 1, fh) != 1 ||
fread(&numgamesmissing, sizeof(numgamesmissing), 1, fh) != 1 ||
fread(trnname, sizeof(trnname), 1, fh) != 1 ||
fread(&trnmode, sizeof(trnmode), 1, fh) != 1)
{ goto ReadError;
}
if (version >= 53)
{ if (fread(&winnerpoints, sizeof(winnerpoints), 1, fh) != 1 ||
fread(&drawpoints, sizeof(drawpoints), 1, fh) != 1)
{ goto ReadError;
}
}
else
{ winnerpoints = 2;
drawpoints = 1;
}
if (!import)
{ NumRounds = numrounds;
RankingFirst = rankingfirst;
NumPlayers = numplayers;
NumGamesMissing = numgamesmissing;
strcpy(TrnName, trnname);
TrnMode = trnmode;
WinnerPoints = winnerpoints;
DrawPoints = drawpoints;
}
for (i = 0; i < numplayers; i++)
{ int readsize = sizeof(*tn) + (import ? 0 : sizeof(*gm)*numrounds);
int seeksize = import ? sizeof(*gm)*numrounds : 0;
if ((tn = GetMem(memlist, readsize)) == NULL)
{ goto Error;
}
if (fread (tn, readsize, 1, fh) != 1 ||
(seeksize != 0 && fseek(fh, seeksize, SEEK_CUR)))
{ goto ReadError;
}
tn->Tn_Node.ln_Name = tn->Name;
AddTail(plrlist, (struct Node *) tn);
if (!import)
{ if (NumRounds != 0)
tn->First_Game = gm = (struct Game *)(tn+1);
for (j = 0; j < NumRounds-1; j++, gm++)
{ gm->Next = gm+1;
}
}
}
if (!import)
{ for (tn = (struct Player *) PlayerList.lh_Head;
tn->Tn_Node.ln_Succ != NULL;
tn = (struct Player *) tn->Tn_Node.ln_Succ)
{ NewAddress(&tn->RankNext);
for (gm = tn->First_Game; gm != NULL; gm = gm->Next)
{ NewAddress(&gm->Opponent);
}
}
NewAddress(&RankingFirst);
IsSaved = TRUE;
strcpy(TrnFileName, name);
}
fclose(fh);
return(RETURN_OK);
ReadError:
ShowError((char *) GetChaosString(MSG_READ_ERROR), IoErr(), name);
Error:
fclose(fh);
if (!import)
{ DeleteTournament(NULL);
}
return(RETURN_ERROR);
}
/*
TestSaved() checks, if the current tournament has changed since the
last load or save. The user is asked for saving, if it has.
Result: FALSE, if the user cancels, TRUE otherwise.
*/
int TestSaved(void)
{ if (IsSaved)
{ return(TRUE);
}
return(AskSave());
}
/*
NewTournament() brings up a window asking for new tournament data.
The old tournament gets removed, if successfull.
*/
void NewTournament(void)
{ char NewTrnName[TRNNAME_LEN+1];
int running = 1;
int winnerpoints, drawpoints;
NewTrnName[0] = '\0';
if (InitTrnWnd(NewTrnName, DefaultWinnerPoints, DefaultDrawPoints))
{ while (running == 1)
{ running = ProcessTrnWnd(NewTrnName, &winnerpoints, &drawpoints);
}
TerminateTrnWnd();
if (running == -1)
{ DeleteTournament(NewTrnName);
IsSaved = FALSE;
}
}
WinnerPoints = winnerpoints;
DrawPoints = drawpoints;
}
/*
My beloved routine: The About() function... :-)
*/
void About(void)
{ static char *txt = "\n"
"Chaos V5.3 The Chess HAppening Organisation "
"System\n"
"\n"
"Copyright © 1993 by Jochen Wiedmann\n"
" Am Eisteich 9\n"
" 72555 Metzingen (Germany)\n"
" Tel. 07123 / 14881\n"
" "
"Internet:wiedmann@mailserv.zdv.uni-tuebingen.de\n"
"\n\n";
InitOutput((char *) GetChaosString(MSG_ABOUT_TITLE), "", "", "", NULL,
DEVICE_Screen, 0, 0);
if (longlprint(txt) &&
longlprint((char *) GetChaosString(MSG_ABOUT_PERMISSION)) &&
longlprint((char *) GetChaosString(MSG_ABOUT_THANKS1)) &&
longlprint((char *) GetChaosString(MSG_ABOUT_THANKS2)))
{ ProcessOutput();
}
TerminateOutput();
}